Solve Education: An Impact Assessment Study

In collaboration with Conjunct Consulting, Solve Education! conducted a study to examine the relationship between its Dawn of Civilization (DOC) gameplay and English competency development among Polytechnic students and beyond. The study utilized a correlational...

Playing to Learn

The ability to communicate in a common language is a necessary skill necessary for survival in the age of transnational business, tourism, and information exchange. Due to the need for a common language, English has emerged not just as a foreign language but rather as...

Gamification Report

This paper aims to highlight the emerging role of gamification in education using a SWOT analysis that covers engagement, motivation, and achievement while also discussing its scope as a possible replacement for teaching. Further, this paper describes Dawn of...